William Bartlett

Hi, I'm William, a Game Designer & Programmer from Brisbane.

About me

I am a Game Designer, focusing on engine/tools programming, audio design and music composition. I create engaging and fun games with unique technologies, as well as audio/music that captivates audiences and enhances narrative.

My primary expertise is in C/C++ programming and the Raylib library, but I also have experience in UE5 Blueprints as well as Unity C#.

Selected work

EnGen7

Personal engine project (ongoing)
Engine Programming, Tools, Gameplay

A custom ECS engine for Nintendo Wii homebrew, used for the projects in the 2026 RFDS Game Jam and GFS Academy.

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Riffs of Resistance gameplay

Riffs of Resistance

Griffith University Game Studio 2 (2025)
Music/Audio Design, Programming
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Below Deck gameplay

Below Deck

Griffith University Game Studio 1 (2025)
Game Design, Programming, Technical Art
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Get in touch